Classification: Morbocystis Venenifer
Common Name: Spitter
Type: Ag’nagaruth Possessed — Ranged Corrosive Form
Spitters are what the Ag’nagaruth create when distance becomes an obstacle.
Where Husks close through numbers, Striders through speed and Brutes through force, the Spitter exists to kill without touching its prey.
Its body is a weaponised infection reservoir.
The transformation is grotesque even by Ag’nagaruth standards. The torso swells around enlarged internal sacs and chemically altered organs designed to produce, store and expel corrosive biological fluid. The jaw distends. The throat thickens. The chest and abdomen become swollen and asymmetrical, stretched around masses of pulsing tissue.
The result is unmistakable.
A Spitter looks diseased because it is diseased.
And it has learned how to weaponise that disease.
Its primary attack is a violently expelled stream or projectile of caustic organic fluid. The substance can burn through exposed flesh within moments and continues reacting after impact, eating into clothing, armour and surrounding materials. Even near misses are dangerous. Droplets can splash across walls, floors and nearby personnel, turning confined spaces into lethal contamination zones.
A direct hit is rarely survivable without immediate treatment.
That makes corridors, stairwells, trenches, vehicle interiors and ship compartments particularly dangerous environments. A single burst can deny an entire route, forcing defenders to abandon cover or retreat into predetermined kill zones.
This is where the creature becomes more than biological artillery.
It becomes tactical.
Spitters are rarely the first possessed encountered during an outbreak. Their appearance usually indicates that the corruption has begun producing specialised forms in response to organised resistance.
Their bodies are not built for prolonged close combat. Compared with Brutes, they are physically weaker. Compared with Striders, they are slower. But approaching one is rarely simple.
Other possessed gather around them.
Some specimens display ruptured growths across the back, throat or abdomen, suggesting that the production of corrosive compounds places enormous strain on the host body. These sacs may swell visibly before discharge, offering experienced soldiers a brief warning.
Brief.
Not generous.
Damaging these structures can kill the creature.
It can also rupture them.
That distinction matters.
A dying Spitter may become more dangerous than a living one, releasing concentrated fluid across everything around it.
This makes disposal almost as hazardous as combat.
The Ag’nagaruth do not simply mutate flesh at random.
The Spitter is their answer to distance, armour and fortification.
And when one begins to convulse, opens its ruined jaw and draws breath—
something is about to melt.